Journal notes
Table Talk Glossary
Games come with their own vocabulary, and a single unfamiliar word can make a set of rules feel harder than it is. This glossary collects the terms that appear most often across our guides, with short, plain definitions.
Card and tile games
- Boneyard: in dominoes, the face-down pile of tiles left after the deal, from which players draw when they cannot play.
- Block game: a domino game in which nobody draws; a player who cannot match simply passes.
- Deadwood: in gin rummy, the cards in your hand that are not part of a set or run.
- Double: a domino tile with the same number on both ends.
- Gin: ending a hand of gin rummy with every card in a meld and no deadwood at all.
- Knock: in gin rummy, ending the hand when your deadwood is low enough.
- Meld: a scoring group of cards, either a set of the same rank or a run in sequence.
- Pips: the dots on a domino tile or a die.
- Undercut: when the defending player in gin rummy has as little deadwood as the knocker, or less.
Step-by-step rules are in our guides to dominoes and gin rummy.
Casino and slots
- House edge: the average share of each stake a casino game keeps over the long run.
- RTP (return to player): the other side of the house edge; the share of stakes a game is designed to pay back over a very large number of plays.
- RNG (random number generator): the software that decides the outcome of each digital spin or deal.
- Variance: how widely results swing around the average; high-variance games have longer dry spells and rarer large wins.
- Wagering requirement: the amount you must bet before bonus money can be withdrawn.
- Live dealer: a table game streamed from a studio with a real person dealing.
Betting
- Odds: the price of a bet, shown as decimal, fractional or American figures.
- Implied probability: the chance of an outcome suggested by its price, before allowing for the bookmaker's margin.
- Margin: the extra a bookmaker builds into prices so that the book favours the operator.
- Spread: a handicap that evens out two sides, common in basketball and American football.
- Totals (over/under): a bet on whether a combined score lands above or below a set line.
Money and limits
- Bankroll: the money set aside for play, and no more.
- Deposit limit: a cap you set on how much can be added to a gaming account in a period.
- Self-exclusion: a tool that blocks your access to gambling sites for a chosen period.
- Chasing losses: betting again to win back money already lost; a common warning sign covered on Keep the Game Fun.
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