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- Apr 2019First entry
- Oct 2026Most recent
- HOB 5′ Entry73
Ship, Captain and Crew: Rules for the Five-Dice Game
Five dice, three throws and a strict order: first the ship, then the captain, then the crew. Here is how a turn works, how cargo is scored and when rerolling it is worth the risk.
Hobbies
- ENT 5′ Entry71
Plan Your Hockey Season Viewing Calendar: Time Zones, Saturday Nights and Early Starts
An NHL schedule runs on Eastern time, but your evenings don't. Here is a simple method for turning six months of games into a viewing calendar that fits your time zone, your work week and the screens in your home.
Entertainment
- GAM 4′ Entry70
Live Casino Game Shows: How Studio Wheels and Bonus Rounds Work
A presenter, a studio set and a giant wheel: live game shows dress casino betting up as television. What happens in a round, where the randomness comes from and why each bet spot pays differently.
Gambling
- GAM 4′ Entry69
Craps Table Layout and Terms: A Map of the Felt
A craps table looks crowded because half of it is printed twice. Zone by zone, here is what each part of the felt is for, who runs the game and what the calls at the rail mean.
Gambling
- GAM 4′ Entry68
The Field Bet in Craps: Payouts, Odds and the Real Edge
Seven winning totals against four losing ones sounds like a bargain. Counted across all 36 rolls, the field tells a different story. Payouts, the edge and how it compares with other craps bets.
Gambling
- GAM 4′ Entry67
The Craps Odds Bet Explained: True-Odds Payouts Behind the Line
Once a point is set, craps lets you add a bet behind the line that pays at true odds. How taking and laying odds work, what each point pays and why the combined edge drops.
Gambling
- HOB 4′ Entry65
How to Play Liar's Dice: Bids, Challenges and Simple Odds
Five dice, a cup and a straight face: Liar's Dice is a bluffing game where every bid has to top the last. The rules, the wild-ones variant and a quick counting trick for judging bids.
Hobbies
- HOB 4′ Entry64
How to Play Bunco: Tables, Rounds and Scoring
Bunco is the dice game for a crowd: three dice per table, six rounds, a bell and plenty of noise. Here is how scoring works, how a round ends and who moves where afterwards.
Hobbies
- HOB 4′ Entry63
Farkle Rules and Scoring: How the Six-Dice Game Works
Farkle needs six dice, a pencil and the nerve to stop rolling at the right moment. Here are the turn rules, a common scoring table and the real chance of a farkle with each number of dice.
Hobbies
Editor’s picks
HobbiesFarkle Rules and Scoring: How the Six-Dice Game Works4 min
GamblingThe Craps Odds Bet Explained: True-Odds Payouts Behind the Line4 min
GamblingWhat Is the House Edge? The Built-In Margin, Explained4 min
BlogWHAT I ACTUALLY DO FOR A LIVING | BUILT 11 INCOME STREAMS BY AGE 27 | Side Hustles & Passive Income2 min
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- Entertainment67 entriesShip, Captain and Crew: Rules for the Five-Dice Game
- Gambling62 entriesLive Casino Game Shows: How Studio Wheels and Bonus Rounds Work
- Hobbies62 entriesYut Nori and Traditional Korean Games
- Blog57 entriesHabit Stacking: How to Build a New Routine on an Old One
- Lifestyle57 entriesGame Night in a Small Space: How to Host a Watch Party in a Condo or Apartment
Our publishing timeline
- 20191 pieces publishedPros and Cons of Cryptos Used in Gambling
- 202153 pieces publishedINSPIRING Motivational Video | Best Motivational Speech Compilation
- 20251 pieces publishedThe Power of Random Number Generators in Making Online Slots Fair
- 202612 pieces publishedHow to Play Dominoes: Rules for the Classic Draw Game